Design & Play
The Tangram I hadn’t thought of the tangram as an example of graphic design before, and considering how much I used to love playing with them as a kid, it starts to make more sense. It reminds me a bit… Continue Reading
The Tangram I hadn’t thought of the tangram as an example of graphic design before, and considering how much I used to love playing with them as a kid, it starts to make more sense. It reminds me a bit… Continue Reading
I’ll admit, when I first dove into this piece, it was almost felt as if I was wandering through a dark swamp looking for some hidden treasure. Initially, I had to take a few minutes to reread each passage in… Continue Reading
The Design and The Play Reading this article has made me realize how much actually goes into graphic design and art. It showed me that graphic design is much more than throwing stuff together and that it is a very… Continue Reading
The reading “design and play instinct “ by Paul Rand shows me that graphic design is more than just cool shapes and figures that catch people’s attention. When i came into this class to tell you the truth i thought… Continue Reading
I agree with Paul Rand’s statement with his perspective on teaching. The biggest thing I took away from this reading is about the theoretical and practical problems. One of the biggest reasons that Paul Rand says that there is a… Continue Reading
The reading tells me a lot about the process of graphic design that I did not know about before. I understand more now that there is so much more to it than I initially assumed. There is more though that… Continue Reading
I enjoy how the author references design to being a game, and how we thrive from the game much better when we are able to make the rules somewhat our own. Personally I enjoy a puzzle or game that challenges… Continue Reading
The basic design problem stated by the article by Paul Rand is “The basic design problem properly stated, is an effective vehicle for teaching the possibility of relationships: harmony, order. proportion, number, rhythm, symmetry, color, contrast , texture , and… Continue Reading
The Play & The Design This article was interestingly fascinating for reasons that shocked me. I found that I was intrigued by the little things, or things that are not so important. The first thing I gathered from the article… Continue Reading
I learned a couple of things that I did not know before about graphic design throughout reading this article. I learned that outlines are crucial; in all the examples shown throughout the article, each design had squares as a rough… Continue Reading