01 – Titles
- Crunch Time: How game companies truly manage time & income
- Playing Their Game: Developers and their hidden issues
- Behind the Code: The work and money behind big game companies
02
Opening Spread
- One page with title in large text. Another page with a photo of a CEO of a game developer (haven’t chosen yet)
Main Article
- Talking about the ins and outs of gaming development- whether it be the crunch model of development & time management, or the income of different companies, anything that relates to the mostly hidden side of a development company’s processes
Smaller Article(s)
- One or two interviews from company leaders about their stance on the company or video games as a whole
Single-Spread Layout
- Images of controllers, consoles, or maybe the headquarters of a developer (or both)
Side Bars
- Pull quotes or facts about specific companies
Smaller Elements
- Will use both photos of consoles themselves along with the people behind companies (e.g. Tim Sweeney of Epic Games)
03 Thumbnails

