
I did really enjoy play asteroids, despite how it drove my patience up the wall at times, the experience was still very enjoyable and the ability to experience an older, more analog form of entertainment was quite the unique time. The buttons felt satisfying to push, the 2-bit vector graphics were actually really neat because I got to see what used to be considered cutting edge tech back in the day, and overall the feel was great and I don’t mean just the feel of the gameplay but also the feel of the presence and weight the machine holds on gaming history. The big difference for me when it comes to this over more traditional photographs, is the interactivity of it all, being able to tough and feel the experience, rather than having it locked behind a frame and trapped in a photo. I like it much more than conventional photos as I believe being able to try it out yourself and being there in the moment is a much more fulfilling ride than just seeing a picture of it, as that can be done anywhere and any time.